"Les Taliban ont une liste de cibles à abattre" au sein de la communauté LGBT, révèle une ONG https://www.france24.com/fr/asie-pacifique/20211102-les-taliban-ont-une-liste-de-cibles-%C3%A0-abattre-au-sein-de-la-communaut%C3%A9-lgbt-r%C3%A9v%C3%A8le-une-ong
linux game bug report copy pasta
38% of my bug reports come from the Linux community
My game - ΔV: Rings of Saturn (shameless plug) - is out in Early Access for two years now, and as you can expect, there are bugs. But I did find that a disproportionally big amount of these bugs was reported by players using Linux to play. I started to investigate, and my findings did surprise me.
Let’s talk numbers.
Percentages are easy to talk about, but when I read just them, I always wonder - what is the sample size? Is it small enough for the percentage to be just noise? As of today, I sold a little over 12,000 units of ΔV in total. 700 of these units were bought by Linux players. That’s 5.8%. I got 1040 bug reports in total, out of which roughly 400 are made by Linux players. That’s one report per 11.5 users on average, and one report per 1.75 Linux players. That’s right, an average Linux player will get you 650% more bug reports.
A lot of extra work for just 5.8% of extra units, right?
Wrong. Bugs exist whenever you know about them, or not.
Do you know how many of these 400 bug reports were actually platform-specific? 3. Literally only 3 things were problems that came out just on Linux. The rest of them were affecting everyone - the thing is, the Linux community is exceptionally well trained in reporting bugs. That is just the open-source way. This 5.8% of players found 38% of all the bugs that affected everyone. Just like having your own 700-person strong QA team. That was not 38% extra work for me, that was just free QA!
But that’s not all. The report quality is stellar.
I mean we have all seen bug reports like: “it crashes for me after a few hours”. Do you know what a developer can do with such a report? Feel sorry at best. You can’t really fix any bug unless you can replicate it, see it with your own eyes, peek inside and finally see that it’s fixed.
And with bug reports from Linux players is just something else. You get all the software/os versions, all the logs, you get core dumps and you get replication steps. Sometimes I got with the player over discord and we quickly iterated a few versions with progressive fixes to isolate the problem. You just don’t get that kind of engagement from anyone else.
Oh, yes - at least for me. Not for the extra sales - although it’s nice. It’s worth it to get the massive feedback boost and free, hundred-people strong QA team on your side. An invaluable asset for an independent game studio.
And now for one of my favourite #mushrooms, the earth ball!
These things look so cool in every stage of growth and when they are old you can just step on them and release this brown cloud of spores and as a kid I loved jumping on groups of old ones.
Here is a very young one, this is again a 1:1 macro stack of multiple images and I just wanted to show the texture on the skin in detail. Like a foreign planet. 😄
The not so common Sapphire Flutterer (Rhyothemis triangularis) also spotted at Sungei Buloh Wetland Reserve Visitor Centre, Singapore on 24 Oct 2021. It kept flying around the pond before it finally stopped long enough for this shot.
On iNaturalist [ https://www.inaturalist.org/observations/99189249 ]
Good morning everyone!
And I should probably start with a warning, the next few days will primarily consists of #mushrooms.
Went on a long tour with a good friend yesterday and we shot exclusively shrooms.
Let's start with the only #FlyAgaric we saw. This time it's not a stack, I just shot one photo with f8, so a very small aperture. But I like the green leaves in the background and wanted them to be clearly visible.
Have a great day!
Another reminder on anonymity. When Twitter analysed the racist abuse following the Euros this summer, 99% of the accounts they had to suspend were *not* anonymous. 99%.
Anonymity is *not* the problem.